Horizon+Report+'10-+Augmented+Reality

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[|Unifeye Viewer]

"The Unifeye Viewer Xtra is the professional toolkit for creating augmented reality web-applications. Based on metaio's elaborate core technologies and Adobe Shockwave, Unifeye Viewer Xtra allows developers to produce high-quality augmented reality scenarios with low efforts. You can start right away with ready-made templates or custom applications taking web based augmented reality to another level."

Click on the link and follow the instructions on the new screen for a glimpse in an exciting new wave in educational software.

Articles

**//If You Are Not Seeing Data, You Are Not Seeing//** [] //Brian Chen//, Wired Gadget Lab, //25 August 2009//. In this article, Chen explains the mountains that must be climbed, in order for augmented reality to reach the height of its’ fullest potential. Currently augmented reality is available to consumers in static, game and entertainment based platforms. A prime example of this is the Augmented Reality game linked the movie “District 9”. It is predicted that all movies will soon incorporate Augmented Reality into campaigns to interest viewers. While this and other games are fun, it is not Augmented Reality to the fullest. This technology needs to move from keeping users stuck in the desktop environment to allowing people to explore on the go. Currently smart phones offer applications, but they are limited to pre-downloaded information. Improvements need to be made in technology devices and software, in order for information to be generated in unknown territory. The cost of such technology is currently $100,000. Thus, Chen believes the application of true Augmented Reality is still years away. However, once it is achieved, we will be able to cross the “intersection between virtual and physical reality,” leaving the world as we currently see it behind. media type="youtube" key="V8f6ubgu0Jo?rel=0" height="345" width="560"

**//Augmented Reality Technology Brings Learning to Life//** **[]** //Chris Dede,// Usable Knowledge: Harvard Graduate School of Education, //September 2009//. While Augmented Reality presents exciting technology to “play” with, we ask ourselves, how can this be applied to education? This question was answered in a study using Augmented Reality with middle school students. They created games that students played based around the math and language arts curriculum. Students used cell phones and GPS-enabled, handheld computers to investigate questions that linked the physical world to an imaginary digital world. With use of Augmented Reality student engagement improved. However, the end result of student achievement did not vary significantly from that of students who did not use Augmented Reality. Students seemed to focus more on winning the game, rather than attaining the content. Therefore, the incorporation of Augmented Reality into the curriculum still needs to be explored, developed, and improved. The study revealed, however, that using Augmented Reality is important for education, as gaining and keeping student’s interest is key to student retention.

**Map/Territory: Augmented Reality Without the Phone ****http://radar.oreilly.com/2009/08/mapterritoryaugmented-reality.html ** (Brady Forrest, O’Reilly Radar, 17 August 2009.) This brief interview discusses what forms augmented reality might take beyond its application for mobile devices.

This article is about breaking through the barrier of phone usage to use augmented reality. Currently, we can use phones as a mapping tool through augmented reality. Imagine the possibility of using this mapping tool without the usage of a phone. The technology is being developed to where a person can look at the sidewalk and tap into a mapping system to find their direction with only using their hands. There are still some setbacks and kinks to work through with this new technology. Obviously, the technology they currently have is not real-time. In the future we should expect to be able to interact without the lens of the phone with our surroundings using a real-time feature. media type="custom" key="8230090"